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Any way to turn on Vsync? :: TERA General Discussions

The chances of tearing are slim if you only view a small amount, and it’s not a problem. If your display has a super-high refresh rate that your GPU cannot match, then don’t bother. The high efficiency of AMD’s FreeSync technology matches that of NVIDIA’s G-Sync technology, which tries to accomplish the same.

tera vsync

But my quad core, newer, higher speed CPU can’t handle more then 15 mobs/players on the screen at once, without the FPS dropping significantly. Ok let me start off by saying I spent literally 20+ hours turning .ini settings on and off, and adjusting and testing Nvidia Inspector options. The problem is that most desktop displays support 1080p 60fps and that gets auto negotiated over the HDMI connection.

What is VSync, and should you turn it on or off?

However, you may experience noticeable input lag and dropped frame rates if VSync isn’t right for what you’re doing on your PC. You may experience screen tearing if a game’s fps doesn’t match a monitor’s refresh rate. The display configuration for RZ/G2 is controlled by a file named ‘weston.ini’ located in the folder /etc/xdg/weston. Currently there is a section in it that sets some specific display timings. Please note, that board can only display a maximum of 1920×1080 @ 30Hz, so by default, the timing has been fixed to that.

tera vsync

Screen tearing can be effectively eliminated with FreeSync because it reduces input latency. Your card will be put under greater stress when it is required to render more frames, which can result in overheating, thermal throttling, and ultimately reduce its lifespan. With Vsync, you can reduce the GPU load by limiting the frame rate and adjusting it in accordance with the monitor’s refresh rate.

Which games should i use vsync for?

Let go of your mouse, and give your FPS seconds or so, and take note of what it is. So I had to fiddle with the compatibility setting to see if Nvidia had truly selected the correct SLi profile. So some of you might ask, “Why force AA when you can just change “Lighting Enrichment” option to 2 and get it.” Well that is not real AA. Go up to a player and look at their nameplate, set Enrichment to 1, then change it to 2.

  • If I depart a line out, its as a result of I don’t know what it does, or altering it made no difference to my shopper’s sport show.
  • Monitors, on the other hand, display images without processing them.
  • Not advised for hardcore PvPers, since you’ll tera vsync find it hard to see some projectiles like Plague and Flame Barrage.
  • When used correctly, VSync can help smooth out issues and keep your graphics processor from running red-hot.

It’s usually called “vertical sync” or “VSync” for short, and it’s not immediately obvious what it does. Here we explain what VSync is and whether you should turn it on or off. The terms of service forbid the modification of the ini files and can result in the suspension of one’s game account. However, a community manager has stated that “for the sake of clarification, you won’t get banned for changing a line in a .ini file.”

TERA Online .ini Performance Tweaks Guide

On your display screen, an image is drawn starting from left to right and from top to bottom for each cycle. However, it turns out those settings work for the specific LCD display that was used for testing, but do not necessary work for many other displays. The reason they don’t work is because these LCD displays don’t actually support 30fps, they only support 60 fps.

tera vsync

Dynamic shadowing is a system where shadows react to the world unlike static shadows which always appears the identical no matter what. All that stuff is client side and I don’t see how they could possible track you had say LOD distance tweaked in the ini. Note that settings vary depending on your GPU, but the method outlined above should be pretty similar even if you don’t own an Nvidia graphics card. Note that you may need to download or update the drivers and software for your AMD, Nvidia, or Intel graphics card in order to properly access this setting on your PC.

Triple buffering is a similar technique but with an additional buffer. VSync technology’s function and purpose are essential to understanding the answer to this question. Considering a tera vsync Hz is equal to one cycle per second, a 60 Hz is equal to 60 cycles per second. Besides, they are most probably using an adaptive vsync which tears when the target frame time is missed.

You were never that popular were you…….always felt the need tattle on others? Life must have been difficult, but it does get better after you grow up. So the only .ini files you need to really make backup https://cryptolisting.org/ files are the special tweaked versions you make for your own comp. I’ve found that just deleting the .ini files will force the client to recreate them, and it recreates them into their default state.

Option to Enable/Disable V-Sync

And since the board doesn’t actually support that mode, there are visual artifacts on the display. Because of that, specific display configuration settings were put into the BSP that sets the mode to 1080p 30 fps in order to show application running a 1920×1080. VSync is great when the frame rate exceeds the monitor’s refresh rate. The result is an even bigger drop in frame rate during intense moments. Technologies such as triple buffering can help prevent this, but it may not be an option everyone has access to. It can also be useful in applications where your graphics processor severely overpowers the graphical demand.

If you play a game that runs at 100 fps on a 60Hz monitor, you might experience screen tearing. If I depart a line out, its as a result of I don’t know what it does, or altering it made no difference to my shopper’s sport show. There are two information you can edit that will alter your graphics choices. TERA just isn’t the only recreation I am playing proper now that makes use of the Unreal 3 Engine so studying the ins and outs of the .ini file was value while.

Remember if you turn this on you should also enable Triple buffering through your graphics card menu. Vsync may slightly lower your FPS, but it should be minimal if you use Triple buffering. However, enabling these two slows down your mouse input time, so for First Person Shooters, where you need instant mouse movement, Vsync and Triple Buff are no-no’s.

Their nameplate will get blurry and difficult to read unless your right up next to them. There is no FPS loss to my knowledge from turning Enrichment 2 on. But all it is doing is just blurrying your game, minus the interface. TERA is not the only game I am playing right now that uses the Unreal 3 Engine so learning the ins and outs of the .ini file was worth while. I have the lowest settings on, I must say I am getting decent frames but only when the game is at its calmest and the resolution is at 600×800.

Where ‘N’ is the desired FOV value – note that 100 is a reasonable value to set this to. Also, note that there should be no semi-colon at the beginning of this line, unlike the lines which follow it. A visual representation of the change in FOV value can be seen here. As for getting a job in the games industry, I feel that I love gaming far too much to want to make it my job. I’ve heard the grass is certainly not greener on that side of things and that it’s ball breaking work. And the further away you get from an object, the worse the resolution becomes.

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